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 | | From: | lena | | Subject: | Can game developers do a better job ? | | Date: | Sat, 18 Dec 2004 13:15:52 GMT |
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 | Could Blizzard have done better ? Could Blizzard have made their games less complicated on purpose ? Can game Developers do a better job ? I thought I had seen it all but now : awesome, unbelievable, remarkable ... . A friend recently gave me a compilation of the Starcraft/Broodwar missions he'd made himself. He had put these together with the very best missions he'd found on internet but then most severely altered to change difficulty or to make them more fun. Enslavers from Blizzard is also included. Especially the very last level (GeertFinal) is extremely special : you see two other Terran tribes battle each other all the time while you fight the Zerg. But if you come near the Terrans, both attack you (!). Surprises are never far away in this level, and when you think it's over... . Can it be that Blizzard avoided to make it so complicated ? Or didn't take the risk to make something so complicated ? Also, in some levels, another race battles together with your tribes, but indepedently and without your need to interfere. This race even comes to help you when you're attacked. This allie has its own AI but is attacked too by your enemie. So, sometimes you need to defend this allie or he could be lost for the rest of the mission ! I wonder why Blizzard never accomplished that ! The fact is that everybody can make impossibly hard missions with the campaign editor. But good balance between still possible but rather challenging, that's what we need. I think, this "ExtraMissions"-zip from my friend contains the best Starcraft/Broodwar maps ever made for singleplayer. BTW I have done nothing here. It's all a friend's work, but I asked him to share this with the "world" because they're really worth being played and so I've put them on my server. Anyone who doesn't believe me and who still has Starcraft/Broodwar lying around, just point your browsers to http://lena.servegame.com:1025 and download the ExtraMissions zipfile (14.3 MB in one file). The missions are made especially for veteran players. Some levels are extremely difficult but all can be played to victory, and in fact not all are difficult of course. Indeed, the first level (Geert01) is rather easy. No need to say that brute force isn't always the good path, ruse and good thinking can sometimes bring you far too :) Also, take a look at the code of "GeertFinal" after you've played it. Isn't that a beauty ?!? Also worth mentioning are "Badlandswar" and "DesertKerrigan". And now that I've said all this, I come back to my starting questions : after years of working on the serie, the Blizzard crew must have noticed the above mentioned possibilities. So why didn't they make us a mission like GeertFinal ? Enjoy the game ... En taro Adun ... Oh, BTW, if my server is offline, you can also get the ExtraMissions from http://www.starcraft.org/scums/maps.asp?mode=search Just do a search for the map name "extramissions" on this page. It's 15 zipfiles all together here (ExtraMissions01-->15). It seems that I messed up during uploading, so there is a 2nd number 02 instead of number 03. Just download both 02's. All zipfiles have a readme.txt to get you started and all files are about 1MB each. I'm in Europe, my server is daily at least online 10 --> 24 (Western European time). Lena
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