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Current group: comp.soft-sys.wxwindows
Save wxEnhMetaFile object and convert it to PNG
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 | | From: | Xu, Ming (NIH/NLM/NCBI | | Subject: | Save wxEnhMetaFile object and convert it to PNG | | Date: | Thu, 20 Jan 2005 14:16:06 +0000 (UTC) |
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 | Hello.
I have created wxEnhMetaFile object by wxEnhMetaFileDC drawing, how can I save the object into a file And convert it into PNG.
thanks
ming
-----Original Message----- From: Nitro [mailto:nitro@dr-code.org] Sent: Thursday, January 20, 2005 9:58 AM To: wx-users@lists.wxwidgets.org Subject: Re: Opengl transparency and textures !
If you are using a wimple wxWindow which holds your HDC, you can probably call GetHandle() on it and pass this into the bSetupPixelFormat function.
-Matthias
Am Thu, 20 Jan 2005 12:53:53 +0100 hat Aurelien geschrieben:
> I'm looking for a sample that uses transparency and textures with > wxWidgets : I tried to adapt the gametutorials sample but there's the > bSetupPixelFormat(HDC hdc) with the hdc in entry that i can't convert > .... :( > > How can I do ? Help me please .
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