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Save wxEnhMetaFile object and convert it to PNG

Save wxEnhMetaFile object and convert it to PNG  
Xu, Ming (NIH/NLM/NCBI
From:Xu, Ming (NIH/NLM/NCBI
Subject:Save wxEnhMetaFile object and convert it to PNG
Date:Thu, 20 Jan 2005 14:16:06 +0000 (UTC)
Hello.

I have created wxEnhMetaFile object by wxEnhMetaFileDC drawing, how can I
save the object into a file
And convert it into PNG.

thanks

ming


-----Original Message-----
From: Nitro [mailto:nitro@dr-code.org]
Sent: Thursday, January 20, 2005 9:58 AM
To: wx-users@lists.wxwidgets.org
Subject: Re: Opengl transparency and textures !

If you are using a wimple wxWindow which holds your HDC, you can probably
call GetHandle() on it and pass this into the bSetupPixelFormat function.

-Matthias

Am Thu, 20 Jan 2005 12:53:53 +0100 hat Aurelien
geschrieben:

> I'm looking for a sample that uses transparency and textures with
> wxWidgets : I tried to adapt the gametutorials sample but there's the
> bSetupPixelFormat(HDC hdc) with the hdc in entry that i can't convert
> .... :(
>
> How can I do ? Help me please .




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