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rec.games.design - what it's for (mini-FAQ)

rec.games.design - what it's for (mini-FAQ)  
David Alex Lamb
From:David Alex Lamb
Subject:rec.games.design - what it's for (mini-FAQ)
Date:22 Jan 2005 10:25:01 GMT
Last-Modified: Fri Feb 14 10:55:24 2003 by David Alex Lamb
Archive-name: games/design-mini
Posting-Frequency: every 4 days

Welcome to rec.games.design, a newsgroup for discussing the design aspects of
games -- board games, computer games, role-playing games (RPG's), card games,
or any other sort of game. Post
- ideas for games,
- analysis, comments, and thoughts about game systems,
- questions about how something should work in a game,
or anything else about designing games.

This group is *not* about
- how to play specific games
- sales advertising (but game designer job postings are OK)
- games programming (use comp.games.development.programming.*)
Non-programming, non-hardware aspects of computer game design would fit here,
but there is also a dedicated comp.games.development.design group. Effects of
AI on computer game design would fit here, but might fit better in
comp.ai.games.

The full-blown FAQ is at
http://www.cs.queensu.ca/home/dalamb/Games/design/design.html
See Tom Sloper's essays on the game business at
http://www.sloperama.com/advice.html
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
   

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