CFP: CIGPU 2010 Call For Papers

Subject:CFP: CIGPU 2010 Call For Papers
Date:Mon, 23 Nov 2009 05:40:36 GMT
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CIGPU 2010 - CALL FOR PAPERS

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Special session:
Computational Intelligence on Consumer Games and Graphics Hardware
(CIGPU 2010)

As part of:
IEEE World Congress on Computational Intelligence Conference 2010
(WCCI-2010)

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The remarkable speed and price benefits of applying massively parallel
graphics hardware, such as the GPU, to scientific computing tasks are
becoming much more widely known and are attracting a great deal of
interest. In computational intelligence (CI), there have already been
impressive demonstrations of the power of this technology but the
research area is still developing rapidly. There is much work to be
done on questions such as how to make this raw power easily accessible
for general CI research, how to apply it to new CI fields and how to
continue to get the most out of it as the technology develops. There
is also increasing interest in the use of related technologies found
in game consoles such as Microsoft's Xbox, Sony's Playstation and the
Cell processor, and in portable entertainment and cellular phone
mobile devices.

Building on the success of previous CIGPU sessions and workshops,
CIGPU 2010 will further explore the role that these technologies can
play in CI research. Submissions of original research are invited on
the use of parallel graphics hardware for computational intelligence.
Work might involve exploring new techniques for exploiting the
hardware, new algorithms to implement on the hardware, new
applications for accelerated CI, new ways of making the technology
available to CI researchers or the utilisation of the next generation
of technologies.

Anyone who has implemented any computational intelligence technique
using any parallel graphics hardware (or related - see below) will
want to submit to this special session.

Examples of appropriate platforms and types of hardware include but
are not limited to :

* Graphics cards and GPGPU platforms (such as CUDA, OpenCL etc)
* Portable devices (such as cell phones, PDA etc)
* Gaming consoles and their processors (such as Playstation (and the
Cell), Xbox etc)
* Larrabee
* Other mass market parallel electronic hardware

Examples of appropriate CI techniques include but are not limited to :

* Artificial Neural Networks
* Bayesian Networks
* Computational Biology or Bioinformatics
* Classification
* Data mining
* Differential Evolution
* Evolutionary Computation (such as genetic programming, genetic
algorithms, evolutionary programming etc)
* Fuzzy Logic
* Hybrid computational intelligence techniques
* Parallel search algorithms
* Robotics
* Support Vector Machines

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Special Session Website

http://www.cs.ucl.ac.uk/staff/W.Langdon/cigpu/

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Submissions

Submission deadline: 31st January 2010

Page limit: 8 pages.

Please see the WCCI 2010 site (www.wcci2010.org) from more details.

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Special Session Chairs

Dr Simon Harding
Department of Computer Science
Memorial University of Newfoundland, Canada

Dr W B Langdon
Department of Computer Science
King's College London, UK

Tony Lewis
Department of Computer Science and Information Systems
Birkbeck, University of London, UK

Dr Man Leung Wong
Department of Computing and Decision Sciences
Lingnan University, Hong Kong

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